Artfutura 2002
Art Futura 2002 is the thirteenth edition of an event that has established itself as the most important forum of Spain dedicated to the social, cultural and artistic digital technology and new media. Four days of lectures, exhibitions, live performances, screenings, workshops and special presentations. (More ...)
Spaces
· CCCB: Lectures and panels, exhibitions and screenings
· Mercat de les Flors: Musical performances and audiovisual
performances and group sessions of "gaming"
· Cassinet d'Hostafrancs: BCN Party, activity associated
dedicated to the Demoscene (creative programming)
3D Digital Animation and Visual Effects
· Presentation - Weta Digital: The Lord of the Rings.
· Presentation - Alex Grau: Spider-Man
· Projections - ARTFUTURA Show
· Projections - Infographic in Spain
· 3D Seminars and Workshops
Installations, Net Art and Digital Art
· Exposure: Stretched Painting: Paul Friedlander / The Web as Canvas
· Presentation: RSG / area3: Carnivore
· Presentation: Hi-Res
· Projections: Demoscene
Video
· Exhibition - Ochoporocho: video games, abstraction and simplicity
· Presentation - Independent Gaming: GameLab / TeamChman / Innothna
· Fiesta - Videogames Live!
· Award PlayStation creating ARTFUTURA
· Seminars and Workshops programming and game design. Soundlab
music creation microconsolas.
Design, Audiovisual and video clips
· Presentation - New Visual UK: Shynola - Passion Pictures
· Projections - Motion Graphics
Monograph ARTFUTURA 2002
· Projections - RESFEST
· Presentation - RESFEST 2002
EXHIBITIONS
"The Web as Canvas", "Lightsculptures - Paul
Friedlander "and" Ochoporocho "
The first installment of "Painting Prints" will feature
Installation "The Web as Canvas" ("The Web as Canvas")
based on a selection of works on the Internet by Roberta Bosco and Stefano
Caldana, and "Lightsculptures" exposure of light sculptures
Paul Friedlander.
"The Web as Canvas" offers a series of artistic
designed for the new canvas while creating new scenario
contemporary Internet. Innovative projects at the conceptual and
impressive visually, which in turn are representative of the new
creative trends in the Network Among them especially, World Wall
Painters, a new production made for 2002 by the group ARTFUTURA
Barcelona area3. This is an application for the Carnivore
GSR Project Radical Software Group, recently awarded
the Prix Ars Electronica in Linz. This project, based on the software
same name used by the FBI to conduct Internet wiretaps,
to convert digital information into images and sounds. In practice,
Carnivore spy data packets in a specific area of a local network
and makes them available to other artists to be reinterpreted in the form
creative, turning the computer code itself into a work of art.
The rest of the selection includes among others, projects like Eden Garden
of Entropy8Zuper, the new version of the project that premiered at the
San Francisco MOMA; Feed the creative navigator Mark Napier;
generative software Scott Draves Electric Sheep, the design
Snowcrash underground brutalist Antonio Mendoza, the
Elegant minimalism Amit Insert Silence Pitaru and James Paterson;
creative typographic variations Textension Joshua Nimoy,
Unfolding Object or John Simon jr., digital structure
is modified according to the access of internet to the web.
Stretched Painting # 1 consists besides the sculpture exhibition
Paul Friedlander light. Friedlander uses controlled lights
computer and infrared sensors to create sculptures that simulate
holographs special beauty giants. His work, which he defines as
"Kinetic sculpture" has been exhibited in Berlin, New York,
London and Singapore. The CCCB exhibition presents a selection of
his most important works, and will include an exclusive new production: The
Wave Equation, a light sculpture over 7 meters long.
Ochoporocho: video games, abstraction and simplicity
ARTFUTURA continues his exploration of the game as a new means of
artistic speculation OCHOPOROCHO through an exhibition that brings together
some of the most important digital arts, design
interactive and independent game creation around an idea
common: retrieve values of simplicity, abstraction and gameplay
characterized the early eight-bit video games.
While the video game industry is tipped to develop
increasingly sophisticated technologies and pursues naturalism as the only
aesthetic horizon, a movement of independent artists operating
mainly in the Red propose a different ideology. Faced with the millions
polygons per second, the simple lines of the 'wireframe' or
pixel aesthetics; against "increasingly real", abstraction and
iconic simplicity of Pong and Space Invaders. Facing superconsoles and
graphics accelerators, the flexibility of affordable as
Flash, Shockwave or modifying commercial games.
OCHOPOROCHO features pieces produced especially for the exhibition by
Hi-Res/Soulbath interactive study and Micromusic.net web community,
with company facilities "independent gaming" GameLab and
Retroyou parts, Jodi and TeamChman, among others.
LECTURES, PANELS AND PRESENTATIONS
Digital Art and new cultures Network, video games, 3D and effects
Digital. Design and new audiovisual events. Like every year,
ARTFUTURA will host the largest discussion forum in our country
on the social, cultural, and artistic new
technologies. More than 30 presentations by leading experts
International from all areas of digital creation.
Building Middle Earth: The Lord of the Rings
Adam Valdez - Weta Digital (NZ)
Weta Digital, the New Zealand company founded by Peter Jackson, has
commissioned to capture on screen the rich universe of "The Lord of the
Rings ". Adam Valdez, Weta animation director, will speak at ARTFUTURA
on the complex process of creating Tolkien's Middle Earth, and
exclusively present the second film in the series.
Spider-Man/Alex Grau
Alex Grau - Sony Pictures Imageworks (E)
Alex Grau was born in Barcelona, but worked in the U.S. since 1996,
participating in projects like "Babe 2", "Shrek" and
"Artificial Intelligence". This presentation will cover
mainly his experience at Sony Pictures Imageworks where he has worked
Technical Director in "Spider-man"
Hi-Res
Florian Schmitt and Alexandra Jugovic, Hi-Res (GB)
The multimedia studio Hi-Res has managed to become the company
web design pages listed in Europe performing in subverting
all established principles of online design. Enigmatic and
extremely demanding, its Award-Winning Web projects for such films as
"Requiem for a Dream" or "Donnie Darko" become ambitious
artistic experiments that extend the original work. With the collaboration of
British Council.
New Visual UK:
Shynola and Passion Pictures (GB)
A great visual artists of the 90s as Cunningham and Gondry them
start happening Shynola new equipment, responsible for video clips to
Radiohead and UNKLE and Passion Pictures, first prize winners in the past
ARTFUTURA and responsible for multiple jobs in animation, advertising and
music (Coldplay, Gorillaz). With the collaboration of British Council.
Web as Canvas
Cory Arcangel, RSG - Carnivore (EEEUU), area3 (E), R. Bosco and S. Caldana (E)
The Network as a new canvas and scene of contemporary creativity;
relationships between Internet art and some of the main currents of
the history of modern art. Furthermore, the interpretation of the individual
possibilities Carnivore Project by Area3 stimulate a discussion
on democratic utopia and reality Internet access to
information and new technologies. From the original target
Carnivore, software created by the FBI for interceptions in
Internet, will discuss issues related to security, control and
digital repression.
Independent Gaming
Eric Zimmerman, GameLab (USA), Damien Giard, TeamChman (F), Innothna (E)
Like any other art, video game creation needs voices
independent work beyond the commercial dictates
industry. GameLab Americans, the French TeamChman (creators of
award-winning online game Banja) and the locals are inventing Innothna
new ways of playing and aesthetic barriers exploring not found
superconsoles usually.
ARTFUTURA Monograph 2002: RESFEST
The RESFEST American festival has become the biggest event
worldwide relevant to all who are interested in the new film
developed almost exclusively with digital tools. Emerging from the
RES specialized publication (for many the Bible of new filmmakers),
annual selection by RESFEST is a testament to that beyond
large visual effects companies in Hollywood, the democratization of
new visual tools is having a tremendous impact on the
evolution of the moving image.
ARTFUTURA present a tour of the most significant of the five
previous editions of the festival, and a special presentation in which the
RESFEST team will present their vision of the new digital image through
the best of its 2002 edition.
PROJECTIONS
ARTFUTURA Show
The iconic ARTFUTURA Show collects the best works of animation
produced digital internationally in the last year. Since most parts
spectacular produced by major Hollywood companies, to the
small wonders created by independent artists from around the
world. With Framestore jobs, Plastige Image, Erik Bakke, WETA Digital,
PDI / Dreamworks, Polygon Pictures, Steve Agland, BUF Compagnie and others.
Infographic Award in Spain
Infographic Prize in Spain-the highest award of its kind in
our country has the best work of 3D animation and effects
produced special over the last year. The audience at the
sample will have an opportunity to vote for the winner in Infographic
Spain 2002.
Demoscene
BCN Party selected in this program monographic more recent pieces
produced remarkable in the field of "Demoscene" or programming
creative. Images, sounds in sync and large doses of imagination and
technical prowess characterize the work of this subculture of creation
European purely digital. The digital moving image understood as
urban culture.
Motion Graphics
Design in motion new non-narrative visual expressions. From
"Visuals" of clubs to television graphics, this selection collects
pieces of artists from various fields who are exploring the
new frontiers of expression of the moving image.
ASSOCIATED ACTIVITIES
Videogames Live!
Mercat de les Flors, Barcelona. November 2
Video games are usually understood as intimate pleasure to be enjoyed in the
privacy of the living room. But is it possible to bring the magic of their
universes of light to a scenic area? In the unprecedented environment of a theater,
Digital artists and DJs build an intense audiovisual show
From the sounds and images generated by a multitude of video games
controlled by the visitors.
Participants Micromusic.net highlights the presence of a community
decentralized web has rescued the sound legacy of the golden age of the
video games, and exploring the musical possibilities of microcomputers and
handheld consoles obsolete.
In addition, special screenings all night on visual culture
of video games. An event run by Fiftyfifty and ARTFUTURA.
BCN Party
Sants d'Hostafrancs Casinet 1 to November 3
BCN Party: an event dedicated to creative programming that brings together the
groups in our country belonging to the "Demoscene". The
ARTFUTURA visitors may also enter the premises of the party that
will take place at Sants Casinet d'Hostafrancs between 1 and 3
November
The Demos are an art form of creation
computer. It is a common project that brings together all fields: music,
and graphics programming.
Sceners are members of a group that is dedicated to making demos. A
group consists of programmers, also called coders, graphic artists, musicians and
other friends who work with ideas or specific things. Each member has
a pseudonym or "nick", with which it is known in the
"Scene" that is the world of creating demos.
In bcnparty young artists gather visual art throughout the
peninsula, using their personal computers made projects
professional finish with few resources. In this third edition of bcnparty,
for three days participants will stay, sleep and eat in the
same party, bring your own computer at home, will share their
knowledge, their latest creations, participate in contests, attend to
conferences and displayed on a giant screen the last productions
audiovisual scene of the year worldwide. bcnparty not a party to
games, is a party where only creativity and visual art.
Projections ARTFUTURA
Valencia, Museo de las Ciencias Principe Felipe
Vitoria, Artium
Simultaneously with the conclusion of the main activities of
ARTFUTURA in Barcelona, the Science Museum Príncipe Felipe of Valencia and
Artium in Vitoria present a selection of projections section
the festival. Attendees at these centers will see ARTFUTURA programs
Infographics show in Spain 2002 and 2002, and the monograph on
ARTFUTURA festival's history: twelve years.
FIRST PRIZE PlayStation VIDEO BUILDING ARTFUTURA
THE "Award ARTFUTURA PlayStation creating" intended
disseminate the work of independent filmmakers working in this field and
support the development of new projects with a grant of 6000 Euros (1 million
pesetas).
In recent years, video games have become the first
entertainment industry and one of the most popular forms of entertainment in
worldwide. But also a creative field are increasingly recognized in
the remaining fields of culture and art.
Prestigious institutions such as the Barbican Centre in London and the MoMA
San Francisco anthologies exhibitions have been devoted to the history and
game aesthetics, while festivals internationally
as Ars Electronica under his belt already includes computer games and
console with interactive art installations and other works from the
academic art world.
In addition, the design of video games is also a work option that
attracts ever younger. In the next year, three major centers
education of our country taught "masters" and postgraduate
programming and video game design, with the demand for professionals who
experienced by companies.
Therefore, PlayStation ARTFUTURA and want to establish an award that
recognize the new creativity in the video game field, and to provide a
these programmers and designers access to the workplace.
Who can qualify for the prize?
Both professional and amateur, from self-taught to students
computer or digital arts, through interactive designers
web pages. Similarly, the work may be made in equipment, or in
alone.
The works presented can have different formats: from files in "Flash"
or "Shockwave" executable or modifications to existing games. In
Anyway, the only condition to be met is that not projects
commercial.
It is important that the games have a professional quality finish;
Above all, be rewarded inventiveness, originality, and the "will of
continue playing "to awaken work.
The award
The winner of the PlayStation game creation ARTFUTURA
receive a scholarship of 6000 Euros, to support the development of projects
related to the creation of games.
The ruling and the award ceremony will take place during the celebration of the
ARTFUTURA next edition of the Centre for Contemporary Culture
Barcelona, from October 31 to November 3.
www.artfutura.org
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ARTFUTURA 2002
ARTFUTURA presents
PLAYTIME - live gaming nite
Saturday 2 November, Mercat de les flors, barcelona
An interactive show about video game culture
Electronic music and culture of "gaming" come from the
same technological roots - cheap domestic hardware that allows autonomy
creative and generates a popular obsession. While corporations
controlled video game giant budgets and Hollywood, the culture of
games - as club culture - combining underground and commercial in
audiovisual mix cheerful and irreverent.
PLAYTIME games take the living room to present a selection
eclectic artists working in the boundaries between video games, the
art and performance. Also have the participation of Micromusic.net,
decentralized web community consisting of bands and musicians that have
rescued the sound legacy of the golden age of video games, and exploring
the musical possibilities of microcomputers and handheld consoles
obsolete.
At the same time the public will play a selection of games
commercial and underground whose images and sounds are added to the mix
audiovisual, in a show jointly created by artists, DJs
videojockeys and players.
An area of "lounge" will show the best of demoscene
barcelona, along with special screenings all night on culture
audiovisual games.
With Micromusic performances, JODI, Retroyou FCKS Onceonce,
Glaznost.
Micromusic.net
After participating in international events such as Ars Electronica, the Expo 2002
of Switzerland or the Transmediale in Berlin, will host the first night PLAYTIME
Micromusic held in our country. Musicians, DJs and visual artists
belonging to this community-based decentralized Internet will
the Mercat an audiovisual show that explores the aesthetics and sound
Nintendo Gameboy, Commodore 64, and other mythical consoles and microcomputers.
Fks Once11 Retroyou
Retroyou Once11 musician and star in this collision between
sound and visual experimentation full of digital distortion, pollution
cult graphic and error, based on flight simulator created by the
Barcelona artist.
Jodi: Emulator
The new work of the fathers of net.art is based on the
emulators culture: programs that let you play on modern PCs the
aesthetics and performance of computers like the legendary ZX Spectrum.
An event run by fiftyfifty and ARTFUTURA




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